

Blood Cleanser - Reduces chance for addiction from drugs.Tesla Coils - Deals energy damage to nearby enemies.Kinetic Dynamo - Taking damage recharges Action Points.Motion-Assist Servos - Increases Strength.Emergency Protocols - When below 20% health, speed increases 25% and incoming damaged reduced by 25%.There are many mods for torso and helmet, so I'll list them individually. Misc Mod - Increases carrying capacity, sprint speed, action point refresh speed, or increase radius for impact landing.Misc Mod - Reduces action point cost, causes unarmed attacks to deal bleeding damage, increases unarmed damage, or add energy damage to unarmed attacks.Paint - Changes various stats like resistances, or increased S.P.E.C.I.A.L.Model - Increases damage and energy resistance.Lining - Improves energy and radiation resistance.Īll power armor have the same mods for the first 2 slots.They involve reduced armor weight, increasing carrying capacity, reducing certain damage, and more. Mod 2 - There are a wide range of mods in this section.Some armor give extras like improved stealth on leg armor.


Armor Mod Crafting Basics - How to craft mods, perks needed, and examples of materials.This guide will go over everything about crafting armor and power armor mods including: Check out my Fallout 4 Weapon Mod Crafting guide if you want info on weapons. I'll go over the types of mods you can use in armor and what you need to make them.
